<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Entries tagged with games - Channel 8</title><atom:link rel="self" type="application/rss+xml" href="http://channel8.msdn.com/tags/games/feed/ipod/default.aspx" /><itunes:summary>games</itunes:summary><itunes:author>Yousef, dwaters, Vinod_SQL, Henrike, NickB, randguth, HumanCompiler, BestSnowman, tina, Jenp, extreme, Clint, Nogare, Sampy, Anaquil, VolkerW, kunjal, Charles, Grace, tokianuki, IvanaTilca, MrNAP, Fabian, JeanGray, mkleef, Chenley, Sasza, loper, Guerra, cykho, DaveMorehouse, markjo, Miguel, qixing, MS Recruiting, BuckWoody, leonardopires, Tao, TechNetMagazine, pseudotot, MJV, Max, Matt_Duffin, SaNdMaX, zeddy, SilkeChristina, bsarica, Ellery, feder, wolfh, gogole, Jaguar, eminay, madd0, magicMajid, Olaf, bietiekay, Yizhe, BipinPaulBedi, chidioc, sarahintampa, onyourmark, Ian, imkin, gbarnett, sriram, littleguru, Joey, Laura, dmelanchthon, HilaryP, Exsilio, gmarchetti, akinoriy, Surfer, edunhill, smanus, masakit10051, Lean, fuady, SampyLive2, ethelcilla, MWahby, ZachSkylesOwens, anmari, narenda, tendulkar, UrJiT, Michael_Greene, neil, TheContempt, wperr, Diane, SecurityGuy, AdamBomb, JamesSun, alanle, ASchabus, compozer, Fernik, gkrishnaa, jaircazarin, arnostevens, steffenk, Farol, Daniel, Larry, gsmodi, mesmann, erickingfrog, alain, DiegoNogare, Arun, campusK0der, ronald, KenR, Johnny_Yu, bencoley, Pascal, Lisa, tunckanat, sos, AlexJimenez, SanilSingh, anoop, armanhal, Barbara, System, krobi, Beatriz, Carla_Silva, Duncan, Elisa, Ata, AlfredTwo, RaidDawg</itunes:author><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel8/images/feedimage.png</url><title>Entries tagged with games - Channel 8</title><link>http://channel8.msdn.com/Tags/games/</link></image><itunes:image href="http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel8/images/feedimage.png" /><itunes:category text="Technology" /><description>games</description><link>http://channel8.msdn.com/Tags/games/</link><language>en-us</language><pubDate>Thu, 14 Feb 2008 21:29:12 GMT</pubDate><lastBuildDate>Thu, 14 Feb 2008 21:29:12 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3229.2473, Culture=neutral, PublicKeyToken=null)</generator><item><title>Welcome to Campus Party Brazil!</title><description>&lt;img src="http://channel8.msdn.com/Link/132ef290-65e5-4f3e-9f52-9b6882b0c7f5/" border="0" /&gt;Hi everybody,&lt;br /&gt;
&lt;br /&gt;
After the deadline ends, here I am again to tell you more adventures from Sao Paulo. You were right, Trix, I am in Campus Party Brazil.&lt;br /&gt;
&lt;br /&gt;
What is Campus Party? It is a one-week long event involving thousands of people interested in internet and technology.&lt;br /&gt;
&lt;br /&gt;
We have lots of different areas: Gaming, Robotics, Blogging, Music, Modding, Astronomy, Development... &lt;br /&gt;
&lt;br /&gt;
So, my challenge is: &lt;em&gt;&lt;strong&gt;YOU, 8ers, are going to be my boss&lt;/strong&gt; until the end of the week. Tell me what would you like to see during these days, related with the areas I mentioned (can see some highlights in the video) and I will do it for you&lt;/em&gt; :-)&lt;br /&gt;
&lt;br /&gt;
Check it out in the video!&lt;img src="http://channel8.msdn.com/1982/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel8.msdn.com/Posts/Welcome-to-Campus-Party-Brazil/</comments><itunes:summary>Hi everybody,

After the deadline ends, here I am again to tell you more adventures from Sao Paulo. You were right, Trix, I am in Campus Party Brazil.

What is Campus Party? It is a one-week long event involving thousands of people interested in internet and technology.

We have lots of different areas: Gaming, Robotics, Blogging, Music, Modding, Astronomy, Development... 

So, my challenge is: YOU, 8ers, are going to be my boss until the end of the week. Tell me what would you like to see during these days, related with the areas I mentioned (can see some highlights in the video) and I will do it for you 

Check it out in the video!</itunes:summary><link>http://channel8.msdn.com/Posts/Welcome-to-Campus-Party-Brazil/</link><pubDate>Thu, 14 Feb 2008 16:23:00 GMT</pubDate><guid isPermaLink="false">http://channel8.msdn.com/Posts/Welcome-to-Campus-Party-Brazil/</guid><evnet:views>3459</evnet:views><evnet:viewtrackingurl>http://channel8.msdn.com/1982/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Hi everybody,&lt;br /&gt;
&lt;br /&gt;
After the deadline ends, here I am again to tell you more adventures from Sao Paulo. You were right, Trix, I am in Campus Party Brazil.&lt;br /&gt;
&lt;br /&gt;
What is Campus Party? &lt;br /&gt;</evnet:previewtext><media:thumbnail url="http://channel8.msdn.com/Link/5efcba3a-c75b-46de-8959-345f2d7b0460/" height="240" width="320" /><media:thumbnail url="http://channel8.msdn.com/Link/132ef290-65e5-4f3e-9f52-9b6882b0c7f5/" height="64" width="85" /><media:content url="http://video.msn.com/StreamingUrl.aspx?vid=7de67f13-eae6-4653-8ff8-5487ef6aac73" expression="full" duration="232" fileSize="977" type="video/x-ms-asf" medium="video" /><dc:creator>Miguel</dc:creator><itunes:author>Miguel</itunes:author><slash:comments>6</slash:comments><wfw:commentRss>http://channel8.msdn.com/Posts/Welcome-to-Campus-Party-Brazil/RSS/</wfw:commentRss><trackback:ping>http://channel8.msdn.com/1982/Trackback.aspx</trackback:ping><category>Blogging</category><category>campus party</category><category>games</category><category>internet</category><category>modding</category><category>Robotics</category></item><item><title>Do you like old games?</title><description>&lt;img src="http://channel8.msdn.com/Link/34b1f118-f74e-4020-befc-23b081711488/" border="0" /&gt;&lt;a href="http://channel8.msdn.com/Forums/StudentUnion/1897-Prefer-PC-or-Game-Console/Comments/1957/"&gt;Max' post&lt;/a&gt; about the &lt;a href="http://en.wikipedia.org/wiki/Uncanny_valley" target="_blank"&gt;uncanney valley&lt;/a&gt; made me curious. How many of you guys are still playing the games that are located at the left hill of the valley. I'm speaking of &lt;a href="http://en.wikipedia.org/wiki/Monkey_Island"&gt;Monkey Island 1 + 2&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/DOTT"&gt;Day Of the Tentacle&lt;/a&gt;, the old &lt;a href="http://en.wikipedia.org/wiki/Indiana_Jones_and_the_Fate_of_Atlantis"&gt;Indiana Jones adventures&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Simon_the_Sorcerer_series"&gt;Simon The Sorcerer&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Wolf_3d"&gt;Wolfenstein 3D&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Duke_Nukem_%28computer_game%29"&gt;Duke Nukem (3D)&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Grand_Prix_%28video_game%29"&gt;GP EGA&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Commander_Keen"&gt;Commander Keen&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Cosmo%27s_Cosmic_Adventure"&gt;Cosmo's Cosmic Adventure&lt;/a&gt;, ...?&lt;br /&gt;
&lt;br /&gt;
I have seen that the internet has quite a few websites that allow you to discuss these old games; like for example &lt;a href="http://www.abandonia.com"&gt;abandonia.com&lt;/a&gt;. Even, there exist emulators, such as &lt;a href="http://en.wikipedia.org/wiki/Scummvm"&gt;ScummVM&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/DOSBox"&gt;DOSBox&lt;/a&gt; to play them on current hardware. The community around these old games is very vital...&lt;br /&gt;
&lt;br /&gt;
So, do you play them? What games did you play when you were younger? Do you still enjoy them as I do?&lt;img src="http://channel8.msdn.com/1964/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel8.msdn.com/Posts/Playing-the-old-ones/</comments><itunes:summary>Max' post about the uncanney valley made me curious. How many of you guys are still playing the games that are located at the left hill of the valley. I'm speaking of Monkey Island 1 + 2, Day Of the Tentacle, the old Indiana Jones adventures, Simon The Sorcerer, Wolfenstein 3D, Duke Nukem (3D), GP EGA, Commander Keen, Cosmo's Cosmic Adventure, ...?

I have seen that the internet has quite a few websites that allow you to discuss these old games; like for example abandonia.com. Even, there exist emulators, such as ScummVM and DOSBox to play them on current hardware. The community around these old games is very vital...

So, do you play them? What games did you play when you were younger? Do you still enjoy them as I do?</itunes:summary><link>http://channel8.msdn.com/Posts/Playing-the-old-ones/</link><pubDate>Thu, 14 Feb 2008 09:04:00 GMT</pubDate><guid isPermaLink="false">http://channel8.msdn.com/Posts/Playing-the-old-ones/</guid><evnet:views>3523</evnet:views><evnet:viewtrackingurl>http://channel8.msdn.com/1964/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Max' post about the uncanney valley made me curious. How many of you guys are still playing the games that are located at the left hill of the valley. I'm speaking of Monkey Island 1 + 2, Day Of the Tentacle, the old Indiana Jones adventures, Simon The Sorcerer, Wolfenstein 3D, Duke Nukem (3D), GP&amp;#8230;</evnet:previewtext><media:thumbnail url="http://channel8.msdn.com/Link/74451ff5-8859-4003-ab5e-b80ca104ee9c/" height="240" width="320" /><media:thumbnail url="http://channel8.msdn.com/Link/34b1f118-f74e-4020-befc-23b081711488/" height="64" width="85" /><dc:creator>littleguru</dc:creator><itunes:author>littleguru</itunes:author><slash:comments>18</slash:comments><wfw:commentRss>http://channel8.msdn.com/Posts/Playing-the-old-ones/RSS/</wfw:commentRss><trackback:ping>http://channel8.msdn.com/1964/Trackback.aspx</trackback:ping><category>Abandon ware</category><category>Emulators</category><category>games</category></item><item><title>Quickly ramp up on XNA Development, Part 4:  Facing your opponent</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/c8/0/6/4/1/XNAwithJenPart4_small_c8.jpg" border="0" /&gt;Interested in ramping up on XNA but like to learn in short and sweet videos? Jennifer Marsman has created a short set of videos to help you learn XNA fifteen minutes (or less!) at a time. To get started, Jennifer presents part 2 of the XNA Development Ramp up. In this screencast, she’ll walk through sample code detailing how to make one sprite turn to face another in your Windows or XBOX 360 game using the XNA Framework.&lt;img src="http://channel8.msdn.com/1460/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel8.msdn.com/Posts/Quickly-ramp-up-on-XNA-Development-Part-4-Facing-your-opponent/</comments><itunes:summary>Interested in ramping up on XNA but like to learn in short and sweet videos? Jennifer Marsman has created a short set of videos to help you learn XNA fifteen minutes (or less!) at a time. To get started, Jennifer presents part 2 of the XNA Development Ramp up. In this screencast, she’ll walk through sample code detailing how to make one sprite turn to face another in your Windows or XBOX 360 game using the XNA Framework.</itunes:summary><link>http://channel8.msdn.com/Posts/Quickly-ramp-up-on-XNA-Development-Part-4-Facing-your-opponent/</link><pubDate>Fri, 25 Jan 2008 10:01:00 GMT</pubDate><guid isPermaLink="false">http://channel8.msdn.com/Posts/Quickly-ramp-up-on-XNA-Development-Part-4-Facing-your-opponent/</guid><evnet:views>3016</evnet:views><evnet:viewtrackingurl>http://channel8.msdn.com/1460/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Interested in ramping up on XNA but like to learn in short and sweet videos? Jennifer Marsman has created a short set of videos to help you learn XNA five minutes (or less!) at a time. To get started,…</evnet:previewtext><media:thumbnail url="http://channel8.msdn.com/Link/fc510aa2-1dc7-4662-8777-44c1ecb82457/" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/c8/0/6/4/1/XNAwithJenPart4_small_c8.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/0/6/4/1/XNAwithJenPart4_c8.mp4" expression="full" duration="754" fileSize="37747609" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/0/6/4/1/XNAwithJenPart4_c8.mp3" expression="full" duration="754" fileSize="6038384" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/0/6/4/1/XNAwithJenPart4_c8.mp4" expression="full" duration="754" fileSize="37747609" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/c8/0/6/4/1/XNAwithJenPart4_c8.wma" expression="full" duration="754" fileSize="6109339" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/c8/0/6/4/1/XNAwithJenPart4_c8.wmv" expression="full" duration="754" fileSize="16182893" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/0/6/4/1/XNAwithJenPart4_2MB_c8.wmv" expression="full" duration="754" fileSize="51650469" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/0/6/4/1/XNAwithJenPart4_Zune_c8.wmv" expression="full" duration="754" fileSize="36186185" type="video/x-ms-wmv" medium="video" /><media:content url="mms://mschnlnine.wmod.llnwd.net/a1809/d1/c8/0/6/4/1/XNAwithJenPart4_s_c8.wmv" expression="full" duration="754" fileSize="198" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/c8/0/6/4/1/XNAwithJenPart4_c8.mp4" length="37747609" type="video/mp4" /><dc:creator>Diane</dc:creator><itunes:author>Diane</itunes:author><slash:comments>2</slash:comments><wfw:commentRss>http://channel8.msdn.com/Posts/Quickly-ramp-up-on-XNA-Development-Part-4-Facing-your-opponent/RSS/</wfw:commentRss><trackback:ping>http://channel8.msdn.com/1460/Trackback.aspx</trackback:ping><category>development</category><category>games</category><category>Xbox</category><category>XNA</category></item><item><title>Quickly ramp up on XNA Development, Part 3: Five Essential Methods</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/c8/9/5/4/1/XNAwithJenPart3_small_c8.jpg" border="0" /&gt;Interested in ramping up on XNA but like to learn in short and sweet videos? Jennifer Marsman has created a short set of videos to help you learn XNA fifteen minutes (or less!) at a time. To get started, Jennifer presents part 2 of the XNA Development Ramp up. In this screencast, she’ll walk through the essential methods that you need to understand in order to develop a Windows or XBOX 360 game using the XNA Framework.&lt;img src="http://channel8.msdn.com/1459/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel8.msdn.com/Posts/Quickly-ramp-up-on-XNA-Development-Part-3-Five-Essential-Methods/</comments><itunes:summary>Interested in ramping up on XNA but like to learn in short and sweet videos? Jennifer Marsman has created a short set of videos to help you learn XNA fifteen minutes (or less!) at a time. To get started, Jennifer presents part 2 of the XNA Development Ramp up. In this screencast, she’ll walk through the essential methods that you need to understand in order to develop a Windows or XBOX 360 game using the XNA Framework.</itunes:summary><link>http://channel8.msdn.com/Posts/Quickly-ramp-up-on-XNA-Development-Part-3-Five-Essential-Methods/</link><pubDate>Wed, 23 Jan 2008 21:22:00 GMT</pubDate><guid isPermaLink="false">http://channel8.msdn.com/Posts/Quickly-ramp-up-on-XNA-Development-Part-3-Five-Essential-Methods/</guid><evnet:views>3106</evnet:views><evnet:viewtrackingurl>http://channel8.msdn.com/1459/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Interested in ramping up on XNA but like to learn in short and sweet videos? Jennifer Marsman has created a short set of videos to help you learn XNA five minutes (or less!) at a time. To get started,…</evnet:previewtext><media:thumbnail url="http://channel8.msdn.com/Link/c5c5ea67-af5a-4b4c-ac9a-4dd9ec65c875/" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/c8/9/5/4/1/XNAwithJenPart3_small_c8.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/9/5/4/1/XNAwithJenPart3_c8.mp4" expression="full" duration="730" fileSize="29685704" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/9/5/4/1/XNAwithJenPart3_c8.mp3" expression="full" duration="730" fileSize="5840898" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/9/5/4/1/XNAwithJenPart3_c8.mp4" expression="full" duration="730" fileSize="29685704" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/c8/9/5/4/1/XNAwithJenPart3_c8.wma" expression="full" duration="730" fileSize="5911077" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/c8/9/5/4/1/XNAwithJenPart3_c8.wmv" expression="full" duration="730" fileSize="14189449" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/9/5/4/1/XNAwithJenPart3_2MB_c8.wmv" expression="full" duration="730" fileSize="41930325" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/9/5/4/1/XNAwithJenPart3_Zune_c8.wmv" expression="full" duration="730" fileSize="28442037" type="video/x-ms-wmv" medium="video" /><media:content url="mms://mschnlnine.wmod.llnwd.net/a1809/d1/c8/9/5/4/1/XNAwithJenPart3_s_c8.wmv" expression="full" duration="730" fileSize="199" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/c8/9/5/4/1/XNAwithJenPart3_c8.mp4" length="29685704" type="video/mp4" /><dc:creator>Diane</dc:creator><itunes:author>Diane</itunes:author><slash:comments>2</slash:comments><wfw:commentRss>http://channel8.msdn.com/Posts/Quickly-ramp-up-on-XNA-Development-Part-3-Five-Essential-Methods/RSS/</wfw:commentRss><trackback:ping>http://channel8.msdn.com/1459/Trackback.aspx</trackback:ping><category>development</category><category>games</category><category>Xbox</category><category>XNA</category></item><item><title>Dave Mitchell on what is in XNA 2.0</title><description>&lt;img src="http://channel8.msdn.com/Link/aa988374-815b-492b-a06a-cae5f345230e/" border="0" /&gt;During the European XNA Tour I had the chance to speak with &lt;a href="http://blogs.msdn.com/xna/" target="_blank"&gt;Dave Mitchell&lt;/a&gt;. He's in the &lt;a href="http://msdn.microsoft.com/xna/" target="_blank"&gt;XNA&lt;/a&gt; team and I could finally ask all my questions on XNA that I had for a long time. We spoke also about the new features that are going to come with XNA 2.0 (&lt;a href="http://creators.xna.com/beta/betahome.aspx" target="_blank"&gt;that is right now available as BETA from creators.xna.com&lt;/a&gt;) and he gave me even some hints on what is going to come in later versions...&lt;br /&gt;&lt;br /&gt;Dave showed me also a short trailer of the best games that were in the &lt;a href="http://www.dreambuildplay.com/main/default.aspx" target="_blank"&gt;Dream.Build.Play. contest&lt;/a&gt;. I was so excited about it that I packed it right into the video before the actual interview. If you don't like to watch that, skip the first and half minute to get straight to the interview.&lt;img src="http://channel8.msdn.com/437/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel8.msdn.com/Posts/Dave-Mitchell-on-what-is-in-XNA-20/</comments><itunes:summary>During the European XNA Tour I had the chance to speak with Dave Mitchell. He's in the XNA team and I could finally ask all my questions on XNA that I had for a long time. We spoke also about the new features that are going to come with XNA 2.0 (that is right now available as BETA from creators.xna.com) and he gave me even some hints on what is going to come in later versions...Dave showed me also a short trailer of the best games that were in the Dream.Build.Play. contest. I was so excited about it that I packed it right into the video before the actual interview. If you don't like to watch that, skip the first and half minute to get straight to the interview.</itunes:summary><link>http://channel8.msdn.com/Posts/Dave-Mitchell-on-what-is-in-XNA-20/</link><pubDate>Wed, 05 Dec 2007 16:57:00 GMT</pubDate><guid isPermaLink="false">http://channel8.msdn.com/Posts/Dave-Mitchell-on-what-is-in-XNA-20/</guid><evnet:views>2876</evnet:views><evnet:viewtrackingurl>http://channel8.msdn.com/437/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>During the European XNA Tour I had the chance to speak with Dave Mitchell. He's in the XNA team and I could finally ask all my questions on XNA that I had for a long time. We spoke also about the new features that are going to come with XNA 2.0 (that is right now available as BETA from&amp;#8230;</evnet:previewtext><media:thumbnail url="http://channel8.msdn.com/Link/d2133d60-a2a2-485b-9de5-cc6d8ca04e54/" height="240" width="320" /><media:thumbnail url="http://channel8.msdn.com/Link/aa988374-815b-492b-a06a-cae5f345230e/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/0/0/3/xna2_c8.mp4" expression="full" duration="1274" fileSize="77410968" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/0/0/3/xna2_c8.mp3" expression="full" duration="1274" fileSize="10193943" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/0/0/3/xna2_c8.mp4" expression="full" duration="1274" fileSize="77410968" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/c8/0/0/3/xna2_c8.wma" expression="full" duration="1274" fileSize="10308959" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/c8/0/0/3/xna2_c8.wmv" expression="full" duration="1274" fileSize="80072121" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/0/0/3/xna2_2MB_c8.wmv" expression="full" duration="1274" fileSize="394901596" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/0/0/3/xna2_Zune_c8.wmv" expression="full" duration="1274" fileSize="100733333" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/0/0/3/xna2_s_c8.mp4" expression="full" duration="1274" fileSize="82786082" type="video/mp4" medium="video" /><media:content url="mms://wm.microsoft.com/ms/evnet/xna2_s_c8.wmv" expression="full" duration="1274" fileSize="146" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/c8/0/0/3/xna2_s_c8.mp4" length="82786082" type="video/mp4" /><dc:creator>littleguru</dc:creator><itunes:author>littleguru</itunes:author><slash:comments>0</slash:comments><wfw:commentRss>http://channel8.msdn.com/Posts/Dave-Mitchell-on-what-is-in-XNA-20/RSS/</wfw:commentRss><trackback:ping>http://channel8.msdn.com/437/Trackback.aspx</trackback:ping><category>Creators</category><category>games</category><category>XNA</category><category>XNA 2.0</category></item><item><title>Your Way, Your Play, XNA:  Modify a 2D Game in 10 minutes</title><description>&lt;img src="http://channel8.msdn.com/Link/7b341b05-88b2-4938-bc73-c0604baa5d58/" border="0" /&gt;&lt;p&gt;Modify your first 2D Game using XNA Games Studio Express.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;I walk you through some of the key gaming concepts and then add in Collision Detection and Score Keeping to the game.&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Please visit my blog, &lt;/p&gt;
&lt;p&gt;&lt;a href="http://go.microsoft.com/?linkid=7735520"&gt;&lt;u&gt;Springboard: From Mortarboard to Onboard, practical skills for employment.&lt;/u&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Resources:&lt;/p&gt;
&lt;p&gt;- &lt;a href="http://go.microsoft.com/?linkid=7735503"&gt;&lt;u&gt;Original 2D Project&lt;/u&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;- &lt;a href="http://go.microsoft.com/?linkid=7735500"&gt;&lt;u&gt;XNA Creators Club&lt;/u&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;- &lt;a href="http://go.microsoft.com/?linkid=7735501"&gt;&lt;u&gt;XNA Team Blog&lt;/u&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;- &lt;a href="http://go.microsoft.com/?linkid=7735502"&gt;&lt;u&gt;TorqueX&lt;/u&gt;&lt;/a&gt; (Drag &amp;amp; Drop Game Components)&lt;/p&gt;&lt;img src="http://channel8.msdn.com/384/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel8.msdn.com/Posts/Your-Way-Your-Play-XNA-Modify-a-2D-Game-in-10-minutes/</comments><itunes:summary>Modify your first 2D Game using XNA Games Studio Express.

I walk you through some of the key gaming concepts and then add in Collision Detection and Score Keeping to the game.

Please visit my blog, 
Springboard: From Mortarboard to Onboard, practical skills for employment.

Resources:
- Original 2D Project
- XNA Creators Club
- XNA Team Blog
- TorqueX (Drag &amp;amp; Drop Game Components)</itunes:summary><link>http://channel8.msdn.com/Posts/Your-Way-Your-Play-XNA-Modify-a-2D-Game-in-10-minutes/</link><pubDate>Thu, 15 Nov 2007 10:59:00 GMT</pubDate><guid isPermaLink="false">http://channel8.msdn.com/Posts/Your-Way-Your-Play-XNA-Modify-a-2D-Game-in-10-minutes/</guid><evnet:views>3027</evnet:views><evnet:viewtrackingurl>http://channel8.msdn.com/384/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Modify your first 2D Game using XNA Games Studio Express.

I walk you through some of the key gaming concepts and then add in Collision Detection and Score Keeping to the game.

Please visit my blog, 
Springboard: From Mortarboard to Onboard, practical skills for employment.

Resources:
-&amp;#8230;</evnet:previewtext><media:thumbnail url="http://channel8.msdn.com/Link/c78cd6c7-5406-4e77-a90f-4270f3fff3d6/" height="240" width="320" /><media:thumbnail url="http://channel8.msdn.com/Link/7b341b05-88b2-4938-bc73-c0604baa5d58/" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/4/8/3/xna1hilary_c8.mp4" expression="full" fileSize="34098198" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/4/8/3/xna1hilary_c8.mp3" expression="full" duration="678" fileSize="5425656" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/4/8/3/xna1hilary_c8.mp4" expression="full" fileSize="34098198" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/c8/4/8/3/xna1hilary_c8.wma" expression="full" duration="678" fileSize="5493527" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/c8/4/8/3/xna1hilary_c8.wmv" expression="full" duration="678" fileSize="15503334" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/4/8/3/xna1hilary_2MB_c8.wmv" expression="full" duration="678" fileSize="47578013" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/4/8/3/xna1hilary_Zune_c8.wmv" expression="full" duration="678" fileSize="40825736" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/4/8/3/xna1hilary_s_c8.mp4" expression="full" duration="678" fileSize="36533802" type="video/mp4" medium="video" /><media:content url="mms://wm.microsoft.com/ms/evnet/xna1hilary_s_c8.wmv" expression="full" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/c8/4/8/3/xna1hilary_s_c8.mp4" length="36533802" type="video/mp4" /><dc:creator>Lean</dc:creator><itunes:author>Lean</itunes:author><slash:comments>1</slash:comments><wfw:commentRss>http://channel8.msdn.com/Posts/Your-Way-Your-Play-XNA-Modify-a-2D-Game-in-10-minutes/RSS/</wfw:commentRss><trackback:ping>http://channel8.msdn.com/384/Trackback.aspx</trackback:ping><category>games</category><category>how to</category><category>screencast</category><category>XNA</category></item></channel></rss>