<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Entries tagged with commenting - Channel 8</title><atom:link rel="self" type="application/rss+xml" href="http://channel8.msdn.com/tags/commenting/feed/ipod/default.aspx" /><itunes:summary>commenting</itunes:summary><itunes:author>Yousef, dwaters, Vinod_SQL, Henrike, NickB, randguth, HumanCompiler, BestSnowman, tina, Jenp, extreme, Clint, Nogare, Sampy, Anaquil, VolkerW, kunjal, Charles, Grace, tokianuki, IvanaTilca, MrNAP, Fabian, JeanGray, mkleef, Chenley, Sasza, loper, Guerra, cykho, DaveMorehouse, markjo, Miguel, qixing, MS Recruiting, BuckWoody, leonardopires, Tao, TechNetMagazine, pseudotot, MJV, Max, Matt_Duffin, SaNdMaX, zeddy, SilkeChristina, bsarica, Ellery, feder, wolfh, gogole, Jaguar, eminay, madd0, magicMajid, Olaf, bietiekay, Yizhe, BipinPaulBedi, chidioc, sarahintampa, onyourmark, Ian, imkin, gbarnett, sriram, littleguru, Joey, Laura, dmelanchthon, HilaryP, Exsilio, gmarchetti, akinoriy, Surfer, edunhill, smanus, masakit10051, Lean, fuady, SampyLive2, ethelcilla, MWahby, ZachSkylesOwens, anmari, narenda, tendulkar, UrJiT, Michael_Greene, neil, TheContempt, wperr, Diane, SecurityGuy, AdamBomb, JamesSun, alanle, ASchabus, compozer, Fernik, gkrishnaa, jaircazarin, arnostevens, steffenk, Farol, Daniel, Larry, gsmodi, mesmann, erickingfrog, alain, DiegoNogare, Arun, campusK0der, ronald, KenR, Johnny_Yu, bencoley, Pascal, Lisa, tunckanat, sos, AlexJimenez, SanilSingh, anoop, armanhal, Barbara, System, krobi, Beatriz, Carla_Silva, Duncan, Elisa, Ata, AlfredTwo, RaidDawg</itunes:author><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel8/images/feedimage.png</url><title>Entries tagged with commenting - Channel 8</title><link>http://channel8.msdn.com/Tags/commenting/</link></image><itunes:image href="http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Channel8/images/feedimage.png" /><itunes:category text="Technology" /><description>commenting</description><link>http://channel8.msdn.com/Tags/commenting/</link><language>en-us</language><pubDate>Tue, 15 Apr 2008 21:31:15 GMT</pubDate><lastBuildDate>Tue, 15 Apr 2008 21:31:15 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3163.4106, Culture=neutral, PublicKeyToken=null)</generator><item><title>Getting a Gaming Job, Round Table Edition</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/c8/1/4/1/5/GettingAJobWithSecondLifeEaXna_small_c8.jpg" border="0" /&gt;&lt;p&gt;After spending hours attempting to get as many game developers in a room as possible, I managed to track down Ian Lewis from the XNA team at Microsoft, Andrew Brownsword from EA, Kent Quirk from Linden Labs which make Second Life.  I may or may not have used an Xbox 360 with Rockband primed as bait.&lt;br /&gt;
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As usual, I asked them what a student should know.  They talked about figuring out how to solve problems, working in teams, writing good code, the coding or testing hat, and a bunch more.&lt;br /&gt;
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While these are game developers, almost everything they mention directly translates to normal development.&lt;/p&gt;&lt;img src="http://channel8.msdn.com/5141/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://channel8.msdn.com/Posts/Getting-a-Gaming-Job-Round-Table-Edition/</comments><itunes:summary>After spending hours attempting to get as many game developers in a room as possible, I managed to track down Ian Lewis from the XNA team at Microsoft, Andrew Brownsword from EA, Kent Quirk from Linden Labs which make Second Life.  I may or may not have used an Xbox 360 with Rockband primed as bait.

As usual, I asked them what a student should know.  They talked about figuring out how to solve problems, working in teams, writing good code, the coding or testing hat, and a bunch more.

While these are game developers, almost everything they mention directly translates to normal development.</itunes:summary><link>http://channel8.msdn.com/Posts/Getting-a-Gaming-Job-Round-Table-Edition/</link><pubDate>Thu, 08 May 2008 05:57:00 GMT</pubDate><guid isPermaLink="false">http://mschnlnine.vo.llnwd.net/d1/c8/1/4/1/5/GettingAJobWithSecondLifeEaXna_c8.mp4</guid><evnet:views>17589</evnet:views><evnet:viewtrackingurl>http://channel8.msdn.com/5141/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>After spending hours attempting to get as many game developers in a room as possible, I managed to track down Ian Lewis from the XNA team at Microsoft, Andrew Brownsword from EA, Kent Quirk from Linden Labs which make Second Life.  I may or may not have used an Xbox 360 with Rockband primed as&amp;#8230;</evnet:previewtext><media:thumbnail url="http://channel8.msdn.com/Link/75bc815a-f5d3-4b57-b014-69b3cf57174b/" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/c8/1/4/1/5/GettingAJobWithSecondLifeEaXna_small_c8.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/1/4/1/5/GettingAJobWithSecondLifeEaXna_c8.mp4" expression="full" duration="875" fileSize="49666954" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/1/4/1/5/GettingAJobWithSecondLifeEaXna_c8.mp3" expression="full" duration="875" fileSize="7002825" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/1/4/1/5/GettingAJobWithSecondLifeEaXna_c8.mp4" expression="full" duration="875" fileSize="49666954" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/c8/1/4/1/5/GettingAJobWithSecondLifeEaXna_c8.wma" expression="full" duration="875" fileSize="7085645" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/c8/1/4/1/5/GettingAJobWithSecondLifeEaXna_c8.wmv" expression="full" duration="875" fileSize="44699705" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/1/4/1/5/GettingAJobWithSecondLifeEaXna_2MB_c8.wmv" expression="full" duration="875" fileSize="274194843" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/c8/1/4/1/5/GettingAJobWithSecondLifeEaXna_Zune_c8.wmv" expression="full" duration="875" fileSize="69114917" type="video/x-ms-wmv" medium="video" /><media:content url="mms://mschnlnine.wmod.llnwd.net/a1809/d1/c8/1/4/1/5/GettingAJobWithSecondLifeEaXna_s_c8.wmv" expression="full" duration="875" fileSize="228" type="video/x-ms-asf" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/c8/1/4/1/5/GettingAJobWithSecondLifeEaXna_c8.mp4" length="49666954" type="video/mp4" /><dc:creator>Clint</dc:creator><itunes:author>Clint</itunes:author><slash:comments>1</slash:comments><wfw:commentRss>http://channel8.msdn.com/Posts/Getting-a-Gaming-Job-Round-Table-Edition/RSS/</wfw:commentRss><trackback:ping>http://channel8.msdn.com/5141/Trackback.aspx</trackback:ping><category>commenting</category><category>explaining why you are doing something dumb in so</category><category>getting a job</category><category>solving problems</category><category>Unit testing</category></item></channel></rss>