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LOLCode and the Dynamic Language Runtime
Posted By:
Christian Liensberger
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May 19th, 2008 @ 12:58 AM
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Will and I spoke with Martin Maly about the
DLR (Dynamic Language Runtime)
and how to write own language compilers in a few hours.
He showed us his
LOLCode
compiler that he has written in a few hours (a day in Redmond and a few hours while had was waiting for this flight in Heathrow).
It's awesome how easily you can write languages on base of the DLR and how expressive and fast they are!
Tags:
compilers
,
DLR
,
Dynamic Language Runtime
,
LOLCode
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LOLCode and the Dynamic Language Runtime
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